You are currently viewing Episode III (Part II): Forgotten Suns

Episode III (Part II): Forgotten Suns

The galaxy is threatened by a monstrous evil! The veil has been lifted, and the SCAOTH have been revealed.

The Scaoth, the dark masters behind the UniStar Conglomerate, are preparing to invade the galaxy. They prowl the edges of Unknown Space, their thousands of thralls and zealot warriors eager for an imminent, brutal attack on dozens of star systems. Disturbing intelligence points towards one ominous truth: the MISSING were taken as captives and thralls for a ravenous crusade.

But hope is not lost. With the New Republic already stretched thin, a cryptic ally known as the PRESAGER has warned the galaxy of the impending threat and put out a call to anyone willing to fight this terrifying evil. These unlikely heroes gather at an emergency war council, where they agree to set aside their differences to rescue their Missing and stand as one against this new common foe.

Assembled at the edge of known space on the planet Batuu, the council have made a plan; the Factions of the galaxy must strike in full force against the Scaoth before the Horde can begin their devastating invasion.

The allied armies travel into the Unknown Regions to the horde-world of RA’UN, where the fate of millions of beings will be decided by war….


The delegates discussing the daunting task at hand. The Battle of Ra’un.

The Battle of Ra’un

This is total war on a planetary scale.

The fate of the battle of Ra’un depends on every member of every Faction building together towards a shared goal: complete victory over the brutal Scaoth.

BATTLES

The Battle of Ra’un consists of several Battles both in orbit around the planet and on the planet’s surface. Battles range from commando missions on moons, to full on all-out vehicular assaults on open battlefields, to close-quarter skirmishes in the cities, to dramatic confrontations with deadly enemy warlords.

SCORE RATING

Each Battle has a Score Rating; a minimum score that builds of that Battle must cumulatively pass for a Battle to be victorious. There is no formal process for claiming a Battle. What preferences players have will have to be coordinated with other players so everyone knows who is building what. There is no limit for how many builds can be submitted for a single Battle, but wasted effort in one area might mean failure in another.

There is no benefit to coordinating only with players within your own faction, and indeed, its more likely that will lead to failure for all involved. Players are encouraged to coordinate outside of their own Faction. Some Battles may only need one builder, while some will need many.

There are three levels of Score Ratings for Battles. 10, 25, and 50.

Score Rating: 10
A rating that can reasonably be reached by a single builder.

Score Rating: 25
Will likely require cooperation between multiple builders.

Score Rating: 50
Immense battles that will likely require a minimum of four players to complete.

Remember: the best way to score more points is to ask for detailed feedback from your peers and Faction Leaders, and implement their advice to help the build be the best it can be. The rest is just teamwork and creativity!

SPACE Battles

SURFACE Battles


The Planet: RA’UN

Ra’un is a world in the Unknown Regions covered in foggy plateaus, bizarre flora, and strange rock formations. The blaze of its two suns against its pervasive mist turn the sky into a sheet of fiery orange whenever the rains cease. When the clouds roll in, the angry skies give their dominion over to a cold, surreal gray punctuated by bright flashes of color in its endemic plant life.

The native Ra’uni are pale-skinned humanoids who live in isolated villages and walled cities. Because of their demanding environments, it is culturally expected that each member of the species cover their faces at all times with a mask of some kind, and they wear hoods, scarves, and cloaks to protect against the elements. These are standards the Scaoth have abused by forcing the enthralled members of their community to go maskless – tantamount to social death per their traditions – to disturb and scare the rest. The Ra’uni number only in the thousands, and as a relatively low-technology society, never developed space travel. Both of these traits made them an easier target for the Scaoth, who brutalized any resistance on arrival. The Ra’uni have suffered under Scaoth occupation for fifty-five cycles, forced to work in their foundries until death, and act as servants for the honored Scaoth warriors. Their lives are meaningless to the Scaoth, but the spirit of the Ra’uni has quietly endured – a flare of defiance burns in them yet.

BUILDING RA’UN


THE ENEMY: THE SCAOTH

A terror rises from the dark chaos of Unknown Space. Servants of an unseen power, the thousand howling swarms of the Scoath appear from nowhere, stop at nothing, and hear no plea. Strandcasts, warrior cultures, violent criminals, Imperial exiles, unwilling captives, all made thralls of a ravenous crusade.

The Scaoth are a festering swarm of feral marauders, violent worshippers, and zealous thralls. They have emerged from the Unknown Regions to trample across the galaxy in chaotic crusade, hungry for pain and despair, fearful only of missing a chance to kill. The Scourge roams and assimilates and destroys seemingly at random.

Thanks to their steadfast belief only in proving their own strength and superiority, purging the galaxy of weak life, and enslaving the strong, their fanaticism cannot be reasoned with. They assimilate the conquered into their system of slave warriors (“thralls”) who are forced to kill (take skulls) or be made to suffer themselves. All are subservient to the Masters, the Exalted Zhra’ad, the Heretic Princes, who will show favor only to the strongest of their horde.

Those who are not part of their twisted structure are targets for enslavement and destruction. Every world is ripe for razing, every city for burning. The ones left alive are only those deemed useful to the forever-war of the Horde. They are a black hole of frenzy, a teeming, violent mass of death.

BUILDING THE SCAOTH

SCAOTH LORE


RULES

  • Every participating builder can submit one (1) build for the episode. There are no size restrictions. The goal of this episode is to create truly great work, with feedback from the entire community, and refine that work over a two month period. It might help to think of it as more like a collab, or a shared build series. Showstopper, creative builds that showcase the kind of talent and support our community is known for, the kind of work you’d be proud to display.
  • All XP earned by Episode builds can be reassigned for IP to any accessible world by the relevant Faction Leader.
  • Episode III, Part II will run from February 1st through March 31st. As long as it is March 31st somewhere in the world, you can still post your entry. Until March 31st, all entries are considered Works in Progress, and you can continue updating them throughout the Episode if you wish.
  • All entries must feature creations built specifically for this Episode. Nothing built before February 1st can be entered.
  • All entries must be posted on the forums on swfactions.net. All entries must include “episodeiii” and “ra’un” in the tags, and some variation of (Episode III, Part 2) in the title.

PRIZES

  • All Factions that earn 10 XP per active member (active members are decided by members having an account on the Factions forum) will learn the location of 5 VP in their sub-regions.
    • This means players you recruit or who join the forum for the first time will not count against your total.
  • All XP earned by Episode builds can be reassigned for IP to any accessible world by the relevant Faction Leader.

The Broken Seal of the Scaoth
  • Factions are introducing achievement badges. The first of these badges is awarded to builders who delivers an extraordinary effort. Builders that put in the work and post builds that score 20+ will truly have distinguished themselves in battle. These players will earn the title of War Hero of Ra’un, and will be awarded with the Broken Seal of the Scaoth Badge.
    • (Does scoring 20+ sound impossible? Remember: the best way to score more points is to ask for detailed feedback from your peers and Faction Leaders, and then implement their advice to help the build be the best it can be. The rest is just teamwork and creativity!

  • Physical LEGO Prizes: For the second part of Episode III there will be physical prizes. There will be two prize pools (1. Americas + Australia, 2. Europe + Rest of world) to decrease shipping costs and time. Prizes will be announced soon, but the structure can be seen below.

Good luck, everyone!

may the force be with you!

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